Ubisoft's Mark Rubin Addresses Player Concerns over XDefiant Season 1's Spiderbots
Ubisoft's XDefiant developer, Mark Rubin, has addressed the issue surrounding the Spiderbots from the DedSec faction, which previously acted as a disruptive passive ability by sticking to players' faces and interfering with their equipment, but had been accidentally nerfed in a recent update, rendering the intended counter mechanic uncontrollable, with Rubin acknowledging the problem and promising to revert the fix in the next non-emergency patch, restoring players' ability to shoot the Spiderbots off their faces.
XDefiant's Year 1 Season 1 Update Introduces Changes, Sparks Spiderbot Concerns
Ubisoft's XDefiant has recently launched its Year 1 Season 1 update, introducing a wealth of new content, including the GSK Faction and the Clubhouse map from the Tom Clancy's Rainbow Six Siege IP, as well as two additional weapons.
Alongside these additions, the Season 1 update has also brought about various changes to the game's weapons and factions. One of the notable changes involves the DedSec faction, which had its abilities adjusted to address a bug that had been present since the game's launch.
The DedSec faction's passive ability allows players to dispatch a Spiderbot, which disrupts all forms of player equipment by sticking to their faces. The previous counter to this Spiderbot was to shoot it while it approached a player. However, with the recent update, Ubisoft has made an unwanted change to the way this counter mechanic functions.
Mark Rubin, the XDefiant developer, has now addressed the ongoing Spiderbots issue, acknowledging that the recent update has inadvertently nerfed the counter to the Spiderbot, making it uncontrollable. Rubin has promised to revert this change in the next non-emergency patch, restoring players' ability to shoot the Spiderbots off their faces.
XDefiant Developers Address Unintended Spiderbot Changes in Season 1 Update
In the wake of XDefiant's Year 1 Season 1 update, the game's developer, Mark Rubin, has addressed a significant issue surrounding the DedSec faction's Spiderbots. Since the game's launch, players have been able to counter the Spiderbots by shooting them off their faces as the bots approached. This counter mechanic had become an integral part of the gameplay experience for many players.
Unfortunately, the recent Season 1 update inadvertently nerfed this counter, as the ability to shoot the Spiderbots off players' faces was considered a known bug that the developers had intended to fix. While this may have been the developers' original intent, the change has disrupted the established gameplay dynamics, leaving players frustrated with the uncontrollable Spiderbots. Rubin has acknowledged the issue and promised to revert the change in the next non-emergency patch, restoring players' ability to counter the Spiderbots as they had previously.
With the counter to the Spiderbots unintentionally nerfed in the recent XDefiant update, players have faced significant challenges in effectively destroying the disruptive bots, even with the longer cooldown period. Acknowledging this issue, Mark Rubin, the developer, has stated that the team will be "reverting that fix to the next non-emergency patch," allowing players to once again be able to shoot the Spiderbots off their faces by aiming at their feet. However, the other changes made to the Spiderbot, such as the longer cooldown, will remain in place.
Rubin has also addressed the broader concerns around the Spiderbot's balance, recognizing it as one of the most unbalanced faction abilities since the game's launch. The developer has promised to make further changes to the Spiderbot, with the goal of achieving a more balanced experience for all player groups within XDefiant. These upcoming adjustments aim to address the ongoing challenges surrounding this faction ability and provide a more equitable gameplay experience for the community.
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